The progress...
04/10/2017
Long time has passed since the last update... We have been into a very intensive period where we have been working on the engine parts. Building up item system, ability system, & character system. Now we are starting to work on the quest system and AI. This is the slow and tedious part, but also an integral part of the game. Once this has been started then the first initial play tests can start to trim the ability system and getting the core into place.
In addition to this I am happy to inform